3D Animation for Games and Digital Media
Formerly titled 3D Art for Games
(Autumn, UW Campus, Seattle)
Developed in partnership with
the UW Department of Computer Science & Engineering


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Program Starts: Autumn 2009
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Single courses may be available  

Discover the artistic side of the game industry and explore basic concepts and skills of three dimensional (3D) animation. Learn to create memorable, life-like characters using 3D Studio Max. Explore techniques for project planning, storyboarding, and environmental storytelling. Study the work of industry leaders such as Pixar/Disney and PDI/DreamWorks and understand how to apply their proven practices to your own work.

What the Program Covers

  • 3D modeling, texture mapping, and 3D Studio Max
  • From concept to creation, character design and replication of the human form
  • Character animation including walk cycles, object pick up, feet planting, and game play actions
  • The entire animation production process and completion of a short project
  • Creation of high-quality, human figures that show life and vitality

Benefits

You will acquire a thorough knowledge of the creation and production of 3D animations. Your advanced animation skills and a polished project that visibly demonstrates your expertise will help you enter this rapidly expanding industry.

Who Should Apply

Level: All Experience Levels

  • Novice and experienced 3D Studio Max users
  • Novice artists and game programmers interested in developing fundamental skills for the game industry

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